Gamers know that you can't get much closer to the action than in the latest installment of Polyphony Digital's Gran Turismo simulator series for the PlayStation. But just how close is that virtual reality to actual reality?
According to the FIA, extremely close. At the FIA Sport Conference that just wrapped up in Munich, Jean Todt (president of the motorsport body) and Kazunori Yamauchi (of Polyphony) announced a partnership that grants FIA certification to four circuits digitally rendered for the game. We don't yet know which tracks those are, specifically, but Silverstone appears to be one of them, and our money's on the other three being drawn from circuits currently used in Formula One – say, Suzuka, Monza and Spa – and will extend to other tracks in the future.
The burgeoning partnership between the FIA and Polyphony doesn't end there, however. The two are also collaborating on the launch of a new FIA Online Championship next year. We don't know much about the digital racing series yet, but according to the statement below, it will offer "the large number of Gran Turismo players and motor sport fans the opportunity to engage with real motor sport."
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